Emergency Landing is a simple first-year college project aiming to teach us how to generate landscapes and mass-produced objects (rocks in this case) in Blender.
We were also tasked to to animate the UFO as naturally as possible, so I tried my best to give it a bit of a lighter feel. I also took the time to add some visual effects and sounds in Premiere.
A simple little scene I modeled in 2 days.
My contribution to a VR game for the event Chaos Média. All characters, environments and animations in the game were made by me over the course of a hundred hours across 2 months.